
Level Two - Construct
Level Up!
Learners will continue with the familiarity of drag and drop blocks with the added complexity of typing conditions and actions.
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This will prepare learners for the final stage of their journey when text-based scripting becomes more prominent.
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Using the behaviour system, creating games on Construct becomes far less time consuming than writing out jump code every time a game contains jumping.
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This allows learners to concentrate on the aspects of their game that mean the most to them.
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Unlike the Scratch levels, learners will develop a new project every half term but we will continue to provide documentation to guide them through.
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Although Construct is mainly 2-d focused, it is a perfect place to explore the realm of 3-d game creation and prepare for the final stage of the journey using Core.
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Construct is free and runs straight from your browser which means there is no need to download any software.
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Free accounts receive 50 events available to use and we will always teach projects that fall within this limitation.
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For more information on minimum specs and compatible browsers, click here
Level Up the Learning
More sophisticated graphics
Potential to publish and sell games
Create 2 new games each term
Online live hosted lessons
Full support with learning game development
Construct
Learning Outcomes
Layout design
Layer ordering
Object Behaviours
Multiple condition events
Nesting sub-events
Time scaling
Global and Instance variables
Saving and loading
Music and sound effects
ContainersÂ
Hierarchies
Tilemapping
User Interface design
Debugging
Exporting projects
Upcoming Events
- Tue, 09 JanVirtual Workshop09 Jan 2024, 17:30 – 02 Apr 2024, 18:30Virtual WorkshopBridge the gap between 2d & 3d game design
- Wed, 10 JanVirtual Workshop10 Jan 2024, 16:30 – 03 Apr 2024, 17:30Virtual WorkshopBridge the gap between 2d & 3d game design
- Thu, 11 JanVirtual Workshop11 Jan 2024, 16:30 – 04 Apr 2024, 17:30Virtual WorkshopBridge the gap between 2d & 3d game design